Eu4 tier 5 reform


Eu4 tier 5 reform

Eu4 tier 5 reform. If you want to stay as a horde, you must not form Qing. Jul 12, 2022 · Total reform progress to go up to tier 12 should be 50*(12*13)/2 - 50 = 3850. Aug 27, 2020 · +5 maximum absolutism +5% Nobility influence +15% National manpower modifier −5% Unjustified demands Option 2. Their wealth was beyond measure, bringing exotic goods and animals as far as the court of the chinese emperor. 11 Tier 11: Office Selection; 4. 1 Through event. Obviously by using some of my prestige to ensure local heir wins I have a normal monarch that's boosted by 3 points but I'm not sure how would that look like. Has interesting events and the Devotion mechanic which grants more tax. however, you can then justtake the Supreme Shogunate Reform instantly. The revolt ended in 1471 after the leader of the rebellion, Andreas Baumkircher, was arrested and executed. I think Sunni hordes can reach 100 cav to inf ratio Horde: Horde is undeniably the strongest possible form of government in the game - even better then revolutionary. You normally gain 10 reform progress points per year (or 0. For a national anthem, the text and tune of the song are remarkably peaceful. Rule 5: With the new update came new government reforms. The alternatives are to switch to a different government type. For example, tier 2 needs 100 points, tier 3 needs 150, and tier 4 needs 200. -getting 50 mana per reelection more often (don't ignore this one, it's an extra +0. Probably broke the whole “fixed to empire The goal is to vassallize it, of course, to feed it its cores in the next war with the Ottomans. Decentralised democracy is good if you have a lot of cultures to tolerate. You can get 20-30 depending on how fast your computer processes auto-saving. If you don't know which reform to pick, choose this one. The EU4 Government Reforms Guide that you need to watch if you playing eu4 1. It depends. Royal favouritism gives: -5% loyalty loss from seizing land. 5 Share. 2700 reform progress requires 225 years, or year 1670 or later even if I get 1 point per month excluding events. The best non-expansion reforms are Prussian Monarchy and Republic, the Kingdom of God, the Pirate republic, and the caliphate. purple-porcupine. As horde I wouldn't take Cavalry Warfare. This allows you to be in the HRE as an empire. GroinReaper. My bigger doubts are in the Administrative Tier 5 for tribes; Most nations start with tier 1 unlocked. Sort by: Kedrak. 348K subscribers in the eu4 community. onkelyogi. 1. If I want to use cavalry -33% from Horde Ideas is enough for me and another -20% from Tribes are high possibility. musashi Feb 9, 2019 @ 4:23pm. The constant state of warfare in the kingdom during its earlier days led to many a city, caravan or field being plundered and ravaged. If you remove any of the privileges, the gov reform will go away. Tolerance of the True Faith +1. Probably broke the whole “fixed to empire Muscovy government reform advice. In the age of absolutism, 1 of the age objectives is to have 5 promoted cultures. Question. A Tengri theocracy is a stable way to get 100% cavalry. Authority has become centered in faraway Denmark, and the many conflicts with Lübeck and Reset as you keep all the tier you unlocked, so if you had 4 reform passed, you will be able to pick 4 reforms when you become a republic, the only situation where this doesn’t happen is if you use the reform government option, that makes you lose reforms. 0. Curtail Privileges gives +10% tax, which is always helpful. Monarchies also have the ability to royal marry making vassals easy to keep. Of course you might as well play a horde but a horde government is less stable if you just want to sit and have a relaxing game. 327K subscribers in the eu4 community. 2 RT and -10% reelection cost, then -20% reelection cost from reforms Muscovy government reform advice. patreon. 10% CCR, +20% manpower, +15% religious unity, -10% stab cost and the + 10 max Aug 8, 2020 · In addition, each tier now has 4+ reforms for plenty of variety for each reform, to allow you the versatility you desire and continuously balanced by a supporting cast of veteran MP players! 3 Additional Tiers for Theocracies, 2 Additional Tiers for Monarchies, 1 Additional Tier for Republics and Tribes One of the features are "Empowered Reforms". No. And it only needs to grow by 15% between seizing land so it's basically double dipping. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by… 3 days ago · Main article: Dutch Revolt. My thoughts on the new government reform system coming in Dharma. 03. I usually go for 10% production efficiency, some more money are always good and then switch to royal decree if I need more max absolutism. After Humanist and building up Stonehenge these will be at 9, 3, 3. 25 , +0. New comments cannot be posted and votes cannot be cast. Second, +1 admin policies possible vs +0,5 absolutism and +5 maximum absolutism. Oh right also the one free policy reform is one free policy in each category not just a floating one. I tried to play as Navajo and as Yokuts and try to reform myself and tech up as much as I can but in all honestly I see no reason for it. May 15, 2024 · The game starts with first step already passed. So I have no idea which one to choose all of them seem cool. Per page: 15 30 50. 35 mana/month. Those privileges are pretty awesome. You can also just not form Japan and keep the shogunate reform. Getting a goverment reform (any tier) updates your government rank to to fixed one. That aside, I believe that the War Against the World doctrine is easily the most powerful reform, early Imperialism is god-tier as far as a government reform goes. This is portrayed in EU4 as a disaster between the Protestant Reformation and 1650. jkst9. The mission requires 20 marines. It will also let you keep insane tribal dev in your capital. There used to be some government reform exploits that would let you replace tier 2 with horde, shogun, etc. You join the HRE while you’re a duchy as the papal state, expand into the “Kingdom Of god” get the special reform that locks you to empire. They are able to take full advantage So what is the best tier 5 government reform - military doctrine? Discussion. • 5 yr. Archived post. Also, you only lose 7. Which one of them would be your favorite?Mods: - Theatrum Orbis And yes, forming Qing will make you either EoC or normal monarchy. Help me choose Tier 8 reform. But you are not playing version 1. One of the following must be true: Administrative Technology at least 21. Is not at war. 7 Tier 7: Economical Matters; 4. com/ludiethistoria ️JOIN https://www. The new Tier 9 for Monarchy Government Reforms has three new reforms, two of which I have trouble choosing between. 31 and many things have been slightly changed since then. Ok so bug problem, im playing through eu4 extended timeline with a few other mods, and i embrace revolutionists only to find that teir 4, religion withing the republic, has no reforms in it and i cant progress to tier 4, does anyone know why this might happen, a way to fix it, any Mar 27, 2024 · 4. To me the highlights are the CCR and the WS OP • 1 yr. May 14, 2024 · Tooltip: “Passing an Imperial Reform will grant 10 Loyalty to all our estates” Gain +25 power projection; Tooltip: “This Power Projection is permanent. Administrative Power at least 100. Is in the Christian religion group. This is tier 5, not 2 so you will have some economy. 10 Tier 10: Electorate; 4. So despite having over 600 hours into this game, I noticed that I've nearly exclusively played monarchies. May 22, 2024 · Willem van Oranje or William of Orange is the main character of the anthem which tells of him, his life and why he is fighting against the King of Spain, written in a first-person perspective. Expanded royal court is very powerful until you finish the reform tree, after that I usually switch to decentralized bureaucracy. It is only available for Brandenburg and nations that dont have unique missions. Administrative Technology at least 17. With tech alone you will get the 5th culture slot around have way through the age of absolutism. The issue is, none of the new main government reforms are locked reforms. That's just a lot better than the Reform the Samurai reform. • 9 mo. Trigger conditions. R5: In the upcoming 1. The reform progress is the real slow down. Plutocracy for most Asian nations and Autocracy for everyone else, Feudal Nobility isn't really useful unless Warning: Don't flip Angevin until after completing "A combined Military". I check the available government reforms and find most aren't very good except for one, Early Bushido Code which gives -1% army tradition decay and +10% samurai force limit. Bug. Originally posted by Tulduil Iphukiir: For roleplay, unless you're thinking some clerical dominance or roman republic type shenanigans you probably want to remain a monarchy. Europa Universalis IV > Genel Tartışmalar > Konu Detayları. Jul 7, 2020 · +0. as Brandenburg i just switched to Prussia in 1518 only to find out that my territory limit is cut by 50% because of 'Reform Prussian Monarchy' ??? wtf does To answer the question from your title: Just get enough reform progress and enact the tier 5 reform to become a republic. Royal favorism is good when revoking priviliges and land. 30, but you'll want to dclare ASAP because Byzantium will often get into a war with Epirus and that can slow you down a bit. It's a really good mechanic, but because you're playing Prussia I wouldn't recommend it. • 1 yr. The government reform "Empower the Monasteries" now strengthens the Monastic Temples estate privilege, increasing the Karma gain and loss from 3 to 5, removing the influence and absolutism penalties and increasing Yearly Karma Decay by +0. adin85. I didn't watch that video, but it is from version 1. shorter re-election every time. You only need estates to be at 45% in order to not revolt when you seize. All in all, remaining a monarchy and just curtailing clerical privileges or expanding temple rights is usually the stronger option. Inspired by the recent Florence -> Roman Empire post on this sub, I decided Florence would be a nice start to playing republican. Power structure: So there are really only 2 choices here, unless you either start or can acquire a unique government type. Httpx Apvhtetic Feb 10, 2019 @ 7:44am. Tümü Tartışmalar Ekran Görüntüleri Çizimler Yayınlar Videolar Atölye Haberler Rehberler İncelemeler. Monarchy: Monarch has strong early reforms which is very helpful since you will be behind in reforms having come out of tribal. I'm sure the regulars in the forms can give you a better/meta answer. ago. 12 Tier 12: Question of Dictatorship; 5 Forming. May 23, 2024 · +2, Tier 1 monarchy government reform Al Andulusia Sultanate, available to Andulusia +1 , Tier 1 republic government reform Trade Company Government +0. 31, so this answer doesn't help you. 5 Tier 5: Regionalism; 4. Minimum Autonomy in Territories -5%. Playing Republican, and Sortition reform. 3. . Sep 17, 2018 · 1. Enacts the Tier 1 Steppe Nomads government reform; Reforming via Feudalism [edit | edit Almost like he was trying to RP the Soviet Union. OP • 1 yr. A place to share content, ask questions and/or talk about the grand strategy game… Reform Government (Barbarian Tribe to Salic Monarchy) Requirement (s): Has Barbarian Tribe government reform. 5 RT instead of 10. Tier 5 government reform as Byzantium. Jun 16, 2020. Dec 20, 2020 · Reforms provide a mix of boni. Monarchies. Of course the Political Dynasties with the +1 random candidate bonus is also a good reform and it doesn't conflict with the Frequent Elections, because it is in Sep 13, 2020 · Since you were looking for a cheat, you could just give yourself more reform progress with the console command reformprogress [number you want]. Overall what do you think about them. Conditions: Available for Prussia, if they are a Theocracy, replacing the Monastic Order reform. Ottomans rarely attack Byzantium this early in the game, after 1. Feb 9, 2019 · Best Tier 5 Reform :: Europa Universalis IV Genel Tartışmalar. Bartlaus. List of all the government reforms. Lastly, -5 years of separatism, I'm not much of a conqueror, but I wonder how good it really is. This gives some perspective on how much more reform progress gain we would like to have for typical nations IMO. Edit : Actually I forgot the +5 from empire rank and the +5 from great power so you don't even need to get any of the absolutism reform. You'll need 20-30 provinces to be able to get the vassal swarm though, as you'll likely need a good Jun 16, 2020 · Reform Prussian Monarchy. But some decisions and events may change it to kingdom anyway. If you're at 0% autonomy all game with 0% additional reform progress gain, that's 385 years until you reach tier 12, or 1829 Nov. Artillery cost looks better. The clergical rulership is allowed to fight side by side with their men at the front. You don't need that 5% core cost. This one is big IMO. Meritocratic Shogunate Gives a government reform tier 1 that gives upon ruler death a general becomes next ruler ruler title: Shogun +5 maximum absolutism +5% Nobility loyalty equilibrium +5% Morale of armies −10% Drill decay Option 3. The 4th reform for Tribal Kingdom gives +10 max absolutism. 5 or +1 , Gomateshwara Statue great project at levels 1, 2 and 3, respectively Dec 21, 2018 · Governments Expanded elaborates on the Government mechanic introduced in the Dharma Update 1. Bohemian Elective Monarchy +1 Diplomatic reputation +10% Nobility loyalty equilibrium +1 Nobility max privileges +5% Nobles influence You may not be using PU/Vassal's to their full potential to grossly understate the importance of subjects in EU4. Theres no point to reform. Playing as Muscovy (and future Russia) would you suggest taking “Strengthen Noble Privileges” or “Curtail Noble Privileges”? The manpower modifier is great but I also feel like having an economic boost early game would be great, especially when it comes to financing a bigger army and buying institutions. That will either require that you take the Mandate (which turns you into the celestial empire) or that you destroy it (in which case the formation turns you into a regular monarchy). Since the latest patch we have over 100 (126) new and unique mechanics in the mod Discussion. Effects : Removes primitive status, which allows spawning and embracing institutions. 1 List of formable pirate republics; 5. Jun 28, 2020 · The Ajuraan Sultanate was islamic theocratic state, and a key part of the indian oceanic trade, their traders traveled across the entirety of it. However after taking t9 reform, for the unrest and relations it boots me back to duchy. Divine Right: War Score Cost vs Other Religions -5%. 35 Domination. The government shall be open to all, both nationals and those from the borderlands. Tier 8 has Great Holy War CB / WS vs other religions -30%. So if you plan on taking humanist ideas in your first 4/5 idea groups, take the -0. Theocracy - Unstable monarch generation with government reforms mostly around religious unity, both internal and external. Httpx Apvhtetic 9 Şub 2019 @ 12:51. The cost of increasing governing capacity this way is 20*(1+N/5) reform progress where N is the amount of times you've clicked the button. Discussion. When you're in the empire are you are not an elector or emperor, you have fixed duchy rank. Magister militium dei. Conditions: One of the following : starts with Tonga, Samoa, Hawai'i, Maui, O'ahu or Kaua'i. 30 'Austria' Patch/Emperor DLC which will be released on the 9th of June, Revolutions will get a big rework. Apr 4, 2024 · Allows enacting the tier 5 reform The Great Plains call to us. Aug 15, 2023 · Drilling my armies becomes incredibly monotonous after I have more than a couple. I actually found the bonuses form Tribal government pretty useful. Sufi Syncretism is pretty useful. 1. May 19, 2024 · A Polynesian Kingdom is the form of government where a polynesian monarch manages to unite the usually compiting tribes under their rule and act as a united nation. Feb 10, 2021 · Monarchy tier 6 government reform currently have only two options, two very powerful ones at that, +250 government capacity or -10% autonomy in territories, but if you're playing a tall game you can easily play a game there neither of those modifiers are needed at all. I just had a game as a reformed Swabian theocracy where I took Tier 4 - curtial clergy, admin tech cost and lower estate influence again. Expanded royal court gives you reform progress, 20% is a lot in time of hundreds of years. Ok, I'm doing a BB to Prussia run and I like to know what gov reforms are better suitted for it. Republics are a lot stronger before Absolutism but after Absolutism they fade in usefulness due to their Domination gives mission to change into Catholic crusader,Ikko Ikki replubic/Theocracy, supreme shogunate and restore the Emperor. The government reform "The Social Contract" now gives -1 Global Unrest instead of Religious Unity. Before the end of the year, switching to speed 5 and constantly hitting the "add province to HRE" button while holding down "C" can generate you a large amount of IA. Low total estate influence equals higher state Crownland equilibrium, meaning you can sell titles more often for a massive cash boost. Tier 6 has Max Absolutism / - Unrest + Diplo slot / - Unrest + Parliament. JackNotOLantern. Naval. Reply. This reform is a initially weaker but potentially stronger version of the Prussian Monarchy (base) reform. 83 per month), so each reform tier will take at 467 votes, 34 comments. May 22, 2024 · Supported by the King of Hungary, Matthias Corvinus, the rebels attacked the city of Marburg and later threatened the Styrian capital of Graz. ludiethisto Apr 25, 2024 · The Kingdom of Sweden entered the Kalmar Union with Norway and Denmark willingly in 1397, eager to limit the influence of the German merchants of the Hanseatic League. 34. 5. They are able to from Personal Unions which makes them really strong. Blazin_Rathalos. The second tier costs 100 reform progress points and each following step has its cost increased by an additional 40 reform progress points. Build state house on gems which you should have several in that area. • • Edited. In my playthrough before, Humanist ideas, I have 9 Tolerance of the True Faith, 2 Tolerance of Heretics, and 0 Tolerance of Heathens. HRE is one of the few exceptions (along with shogunate), as small vassals get the same boost to FL as large vassals. 8 Tier 8: Consolidation of Power; 4. 05 autonomy, otherwise take the 2 culture slots. jfdyugikjhjkpijukfeh. If you stack that with Malta/Mecca and take diplo ideas you can take absolutely huge amounts of land. • 10 mo. if you can get plutocratic-diplomatic and plutocratic-economic policies, you can get +0. it costs 8 instead of 10 RT, and since you can get reelections sooner, it takes less time to develop a really good ruler, directly translating to more mana. Offering more than 275 New Historically Accurate Government Reforms as well as over 100 original events, the mod aims at living up to and surpassing Paradox Standards. You would still need to pick one of the level 2 reforms first though. Deccani Elites is good too, but most Feb 10, 2019 · Showing 1 - 3 of 3 comments. This gives you 20 times the percentage bonuses to governing capacity, or if we call 1+ these bonuses b, then the increase in governing capacity per reform progress is: 20*b/(20*(1+N/5)) ️ PATREON https://www. However Angevin Ideas lose your ability to recruit Marines, meaning you'll need to waste a ton of diplo points on Maritime ideas in order to finish the capstone mission "The Angevin Age". Personally I like theocracy the best. If we're talking pure stats, remaining a monarchy is better for the absolutism. 26. The union has however in many ways proved to be a disappointment to the Swedish nobles. also you get 50 random mana every reelection. Historically, the seven provinces of the Low Countries revolted for their independence from Habsburg Spain in 1568 and formed the Republic of the Seven United Netherlands. I find the election system interesting, but am curious as to how to 330K subscribers in the eu4 community. ” Gain country modifier “Prosperous Era” for the rest of the game, giving the following effects: −5% All power costs; If: Limited to: DLC Mandate of Heaven is active; If: Limited to: Small point regarding tier 4 gov't reforms: enabling the Clergy estate has a large advantage since you now suddenly have a lot of crownland, which ALSO gives you bonus gov't reform progress (in addition to, not instead of, your modifier for republican traditon). Sep 24, 2022. dude3333. Regional Representation: Core-creation Cost -5%. In general or for a specific government type? #2. Not only were their pockets deep and their armies formidable, the Ajuraan Sultans also The tier three reforms for tribe is simple. Tc trade centres the rest of the province stay as territory to save capacity. Not the best but I am playing as France and unlocked this one through the mission tree so I picked it for RP reasons. 2. 2 RT and -10% reelection cost, then -20% reelection cost from reforms May 20, 2024 · A special state very similar to one of a common theocracy, but with characteristics from the time of the Teutonic Order. if you can have tribs then the reform that gives +1 mana from tribs is amazing. 6 Tier 6: Separation of Power; 4. To me the highlights are the CCR and the WS Aug 31, 2020 · Let us attempt to reform the sejm by stacking the members with loyalists to the monarch. As part of this, Revolutionary countries will get access to powerful, unique Government Reforms. If you’re trying to keep influence as low as possible then this reform can help you do that. 5 Yearly prestige +300 Governing capacity (ideally something less, like +100, if this number is reduced, tier 3 and 5 reforms should add the missing value, so a total from all 3 reforms would still be +300) −10% Clergy influence; −10% Nobility influence; −10% Burghers influence-50% government reform progress (exact number subject to Regional concils is good during age of absolutism and revolution if you use the edict a lot. Guys I would like to know what are yours combo or which one are you favourite. EU4 warfare is dominated by alliances and subjects. In the government reforms, Les Six livres de la Republique which gives -1 Unrest and -5 Years Separatism seems like the ideal choice. Get feudalism and reneissance by taking provicnes from colonies, and you can make the rest by yourself. I am currently rocking: Gendarmes: Cavalry combat ability +10%, Morale Damage +5%, Nobility Loyalty Equilibrium +5%. So getting a government refom downgraded you to duchy. 34 lions of the north and are not sure what to go for. Basically double the bonuses because army drill gain is a nearly worthless modifier. -5% estate influence. Shorter election terms has 2 big benefits: -getting to 6/6/6 faster. Tier 1 options are the most make or break with Clerical State (+5% Tax) and Monastic Order (Can make heirs/rulers generals, -20% Fort Maintenance, fixed Duchy rank). Les six livres de la Republique: -5 Separatism and -1 Unrest are interesting, but then again Orthodox Apr 30, 2023 · Enjoy a commented list of every single new Tier 1 Government Reform in Patch 1. I encountered the same issue in my abandoned Sicily run earlier on, too. The best…. A horde has access to the normal tribal tier 2-4 reforms and only has two special tier 5 reforms. At that point more Absolutism matters, so depending on your goals, pick a different reform. Enforce Trader Privileges gives 30% trade range and 5% trade eff. Hordes are usually better if you expand a lot, because Dec 3, 2021 · The catch here is it requires both a tier 5 gov reform which is 700 reform progress to reach and level 6 mil. I mean if you want to go one culture than I Sep 24, 2022 · New Government reforms in 1. The potentially juicier component of the curtailing reform is the -10 nobility influence. 9 Tier 9: Guiding Principle of Administration; 4. Trade is where most of your money comes from in mid-late game, so it's better than Curtail Privileges. To get the next reform, you must spend 50 reform progress points multiplied by the target tier level. You get refunded the 50 admin & 50 government reform progress R5: Playing as Qara Khitai on Ante Bellum and found that one of the reform tiers doesn't exist, not letting me progress in the reforms tree. You need 2700 reform progress to unlock Tier 10 government reform. Tier 7 has +3 Policies / +2 Cultures / +1 Missionary +Strength. Tier 4 doesn't have anything that's particularly good. Tier 5 has Idea Cost / Manpower + Leader Fire / Yearly Absolutism. -100% Reform Progress Growth +0. The only downsides are stab loss on ruler death, lack of monarch point generation, and RNG. Jump to latest Follow Reply. tavald. For gov cap. StreetCountdown. Award. Change my Mind: Royal Favouritism (tier 3 reform) is good. Changes technology group and unit type to nomadic; All native buildings, ideas and their effects are removed. Basically selecting to become a horde with the tribal tier 5 reform is a way to stay a tribal country, but get powerful benefits. The late reforms are insanely powerful, letting you chiise form 5 rulers seeing their stats, and most especially -30% WS vs other religions. I switch this tier quite a lot. To me, you don't need more cavalry cost reductions. com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join💻 TWITCH http://twitch. This event happens only once during a campaign. Dec 27, 2023 · In Paradox's Europa Universalis 4, choosing the right Government type will help players create a nation that more directly aligns with their goals. Tulduil Iphukiir Feb 9, 2019 @ 6:52pm. Monastic Orders have the benefit of being able to axe bad rulers/heirs, but that Duchy rank severely limits your ability to expand until you take some ideas to counteract the loss Take the noble one giving 15% more manpower - cultures - admin one that gives free policy - states - max absol - yearly abso ones can’t remember order. By the time I get to tier 5 reforms, I usually have enough armies that I no longer drill them except if i'm going to war with a much stronger country. This government reform tier is full of too much flavor to choose some generic republic reform. Oct 14, 2020 · The best reform for expansion is horde, then mughal diwan, then shogunate, rev republic/empire. But, Bengali cultures have a better reform. Apr 13, 2020 · During this seven cycles you also gain 3*12+3*12*2*5+100=496 admin points and 3*12+3*12*2+3*12*3+3*12*4+3*12*4+3*12*5*2+100=964 dip points compared to always electing a new ruler. You have nearly limitless mana and can easily do world conquest. If I would have reformed I would not have reached another reform that would provided me with absolutism bonuses for quite some time. This allows you to easily endlessly keep centralising as the game progresses. #1. Hi I'm playing Byzantium and I need advice on which reform to pick. Europa Universalis IV. One of these reforms is a tier 4 one called 'Centralized Monarchial Bureacracy', one of the effects of this reform is refunding centralising states. has completed the Polynesian mission Centralize the Realm. It is possible to change picked reforms by spending 50 reform progress points. Tier 5 - sustained discipline, just because i like to cap attrition reduction with this, humankst defensive and mil hegemony, so full xombat width armies are easy to manage. Empty government reform tier, cant progress reforms. Machiavellianism reign: this looks really interesting, but I'm afraid that the 15% aggressive expansion is too crippling at the moment. 5 Monthly shorter re-election every time. When I first looked at dev diary, I thought I can skip mid-tier reforms and ruch tier 10 but it's locked. Europa Universalis IV > General Discussions > Topic Details. Nov 2, 2018 · To cover for the variance in legitimacy you then only need one of the absolutism reform, which should be the last one as the other choices aren't that great anyway. Even making your first 2 building the reform progress ones( Long house and fire pit)and taking the tier 2 gov reform you will be lucky to reform before 1520. If you manage autonomy, you usually get tier 5 in before 1550 so absolutism is useless. Otherwise the 2nd one (-min autonomy) followed by the 1st (-monthly autonomy) are the best. Did you see the privileges this reform unlocks? 1 gives land leader maneuver +1 and army tradition decay -1% (scaled with influence) 1 gives cav to infanty ratio +25% and cav cost -50% (scaled with influence) 1 gives -15 loyalty, -30% influence and + 10 absolutism cap. youtube. May 6, 2023 · The divine empire gov reform requires you have 6 privileges given to each estate to unlock it - it also requires them to keep it. Showing 1 - 1 of 1 comments. • 4 yr. Plus no clergy rebels makes it easier to brute force seizing land. zp kr dz an zk mx bd dp li pq